Project Breakdown:
I utilized a mixture of Procedural Displacement Textures, Cycled Movements, Particle Systems, and Motion Capture to create this bright and fun Animation.
"Gary" is a new Character I've been working on, and here is his third animated short. Enjoy!
The basis of this scene was originally inspired by this animation by 3D Designer, Derek J. Elliot
Software Used:
Blender, Adobe Mixamo & Premiere Pro
Music & Sound Design:

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