Chess Knight

Turntable Studio Presentation

UV Layout and Texture Map Set

UV Layout and Texture Map Set

I created a Base Mesh using Poly-Modeling, then sculpted details on top.

I created a Base Mesh using Poly-Modeling, then sculpted details on top.

Marmoset Toolbag 3D Viewer

Prop Creation Timelapse

Chess Knight

(Project Date: December, 2021) This model is a standalone piece, and was meant to be a test of my ability to create an interesting, complete Prop in a relatively short period of time (~4 hours).
I began with poly-modeling a base model from reference, then sculpted details on top of it for the High-Poly Mesh. I later baked the Mesh Maps from High-to-Low using Substance Painter.

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