This model represented my first time using Substance Painter to procedurally texture a 3D Asset.
This was also my first time incorporating an LOD Workflow into my Asset Creation process.
This was also my first time incorporating an LOD Workflow into my Asset Creation process.





LOD 00 - Texture/Setup Variation 1

LOD 01 - Texture/Setup Variation 1

LOD 00 - Texture/Setup Variation 2

LOD 01 - Texture/Setup Variation 2

Software Applications Used:
