Demonstration/Overview of the advanced, custom Robotic Vehicle Rig I developed using NASA's "Mars Curiosity Rover" model from their 3D library for educational video purposes.
The rig contains a variety of Custom Shape Controllers, Drivers, and Constraints. Also included in this rig are "Action Constraints", which are essentially baked-in, keyframed animation "Actions" used to translate complex rig movements into simple-to-use Switches/Sliders.
I also put together a simple Python script to better manage the Bone Layers/Grouping system in Blender (Timestamp 00:40 - 00:51).