Introduction:

I’m a skilled and experienced visual communicator with 6 years of combined experience in the CG industry as both an independent contractor and full-time, studio-based professional. I’m also a former-career healthcare provider and educator with about a decade of experience in frontline emergency patient care, including 6 years simultaneously spent as a licensed American Heart Association instructor who specialized in the facilitation of emergency care education and simulation.
I now specialize in real-time 3D Visualization, Motion Graphics, and Technical Animation with proven experience applying my skills professionally in fields such as Medicine, Education, Engineering, and Advertising. I enjoy technical problem-solving, prop art, procedural design, and 3D pipeline optimization. I will always consider myself a student, and deeply enjoy sharing with and learning from fellow artists and creatives by way of meaningful feedback, communication, and skill advancement.

Software Proficiency:

3D Software:
Blender; Maya; Cinema 4D; Gaea 2.0; Marmoset Toolbag; Meshroom (AliceVision); Substance 3D Painter; Substance 3D Designer; SpeedTree; Unreal Engine 4/5; iClone 8; Character Creator 4; ZBrush (Non-Character Sculpting)
Adobe Creative Cloud:
Acrobat; After Effects; Audition; Express; Illustrator; InDesign; Media Encoder; Photoshop; Premiere Pro
Workspaces/Other:
Windows; Mac; Asana; Canva; Figma; Frame.io; Google Workspace; Microsoft Office (Powerpoint, Excel, Word, etc.); Slack; Teams
Based in the United States (EST/EDT)