Introduction:

I'm a 3D Artist and Motion Graphics Designer, as well as a former-career Healthcare Provider and Educator with over 5 years of combined experience in the creative industry as both an independent contractor and full-time, studio/agency-based professional.
I specialize in the creation of static, animated, and interactive deliverables using software such as After Effects, Blender, Figma, Illustrator, Photoshop, Premiere Pro, Substance 3D Designer & Painter, and Unreal Engine. My professional-creative background includes B2B, B2C, and B2G experience, as well as SaaS design and development for eLearning.
I consistently prove my ability to meet and exceed creative/pipeline standards for a variety of tasks, such as precise graphic and vector design, dynamic motion graphics animation, interactive 3D visualization development, PowerPoint and presentation design, explainer/educational video editing and production, social media content creation, and digital asset/content/library management.

Software Proficiency:

3D Software:
Blender (Primary - Advanced Proficiency); Maya (Secondary - Beginner Proficiency); Cinema 4D (Tertiary - Beginner Proficiency); Gaea 2.0; Marmoset Toolbag; Meshroom (AliceVision); Substance 3D Painter; Substance 3D Designer; SpeedTree; Unreal Engine 4/5; iClone 8; Character Creator 4; ZBrush (Non-Character Sculpting)
Adobe Creative Cloud:
Acrobat; After Effects (Main Plugins: Bodymovin, Duik Angela/Bassel; Joysticks n’ Sliders; Saber); Express; Illustrator; InDesign; Media Encoder; Photoshop; Premiere Pro
Workspaces/Other:
Windows; Mac; Asana; Canva; Figma; Frame.io; Google Workspace; Microsoft Office (Powerpoint, Excel, Word, etc.); Slack; Teams
Based in the United States (EST/EDT)