The primary purpose of this project was to leverage a UDIM-based texturing workflow in order to create a high-resolution, digital replica of Realistic's (a brand formerly produced by "RadioShack") "SCT-23 Cassette Tape Deck."
See my previous project, the "D-C90 Cassette Tape" for breakdown of that prop.
I utilized a Subdivision, High-to-Low-Poly workflow, with UDIM's for UV Mapping.
Vertices: 40, 303 - Triangles: 75,153
Scroll to see all UV Maps, Texture Maps, Wireframes, and close-ups.
I wanted to focus on realism with high-fidelity texturing for this project, so I went with two UDIM Texture Sets (renders were made with textures at 12k x 4k resolution for both UDIM Texture Sets).
Software Applications Used: