I decided to turn my latest tutorial into a short Motion Graphics and Real-Time Rendering project by using my own models, as well as some CC0 assets, courtesy of "PolyHaven.com" and "AmbientCG.com".

For this tutorial project, I used Illustrator (Vector Graphic Illustration/Design), After Effects (Motion Graphics, Sound Design, and Compositing), Blender (3D Modeling and Rendering), Substance 3D Painter (Mesh Map Baking and Texturing), Photoshop (Texture Layout Organization), and Premiere Pro (Video Editing, and Final Touches)

Displayed on "AmbientCG.com" in their featured gallery (https://ambientcg.com/gallery)

Software Used

More project work...

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