The primary purpose of this project was to create a hyper-realistic, digital replica of Realistic's "SCT-23 Cassette Tape Deck" to accompany my previous prop (TDK's "D-C90 Cassette Tape"). I utilized a Subdivision, High-to-Low-Poly workflow, with UDIM's for UV Mapping.
Vertices: 40, 303 - Triangles: 75,153
Scroll to see all UV Maps, Texture Maps, Wireframes, and close-ups.
I wanted to focus on realism with high-fidelity texturing for this project, so I went with two UDIM Texture Sets. (Renders done with full-quality textures at 12k x 4k resolution for both UDIM Texture Sets)
Software Applications Used: